DigiStudio 1.5 Manual


The Interface
The Main Screen
The Sample Editor
General Keys
Disk Op Keys
Hexadecimal to Decimal Conversion
The Note Representation
Special Effects


DigiStudio 1.5 is a tracker for MS-DOS made by The SpacePigs and published by Covox International in 1992. It allows MOD-music to be played via the simple and cheap Covox Speech Thing, as well as the Covox Voice Master, Soundblaster-compatible soundcards, and even the PC speaker. It bears a close resemblance to Protracker, the famous Amiga tracker of 1990, which in turn bears a close resemblance to The Ultimate Soundtracker of 1987, the first tracker. DigiStudio is mostly compatible with Protracker modules - although not all effects are supported, most songs should play. This version of DigiStudio is a crack, and you must run the crack ("DS-CRK.EXE") every time you want to use DigiStudio (I use a batch file to do this). If asked by DigiStudio to enter a word from the manual, press return without entering anything.

The Interface

The interface of DigiStudio 1.5 is not particularly complex, having only two different screens, and uses a combination of mouse and keyboard input (the keyboard can be used to simulate the mouse, but this is a rather cumbersome way of using the tracker). The first screen you see when you open the tracker is the main screen, where you will do all of your composing. Pressing the button labelled "SMP-ED" will bring up the other screen, the sample editor, where you can edit samples.

The Main Screen

The main screen is divided into six main parts:

The Sample Editor

The sample editor screen has two main areas: the graphical display of the sample waveform on the top, and the buttons below. On the waveform, you can click to start a selection, and click again to end the selection. Now I will describe the buttons: You can name your sample at the top (press return to finish naming the sample) and you can exit the sample editor with the "Exit" button in the top left corner. If you have made changes to a sample you will be asked if you want to keep them when you exit the sample editor.

General Keys

Right CtrlPlay Song
Alt-grPlay Pattern
Right ShiftRecord Pattern
'Record Song
SpaceToggle Stop/Edit
F1/F2Set Octave
Shift+F5Cut Pattern
Shift+F6Copy Pattern
Shift+F7Paste Pattern
Ctrl+F5Cut Track
Ctrl+F6Copy Track
Ctrl+F7Paste Track
F9 - F12Pos in Pattern
DeleteDelete Note
Num LockFilter On/Off
Scroll LockHQ Mode
Caps LockChord Mode
NumpadSet Sample Number
Numpad +Increase Sample Number
Numpad -Decrease Sample Number
Ctrl+ArrowsChange Pattern
Shift+ArrowsChange Position
TabChange Track
Ctrl+Shift+ArrowsMove Mouse Cursor
Ctrl+Shift+SpaceClick Mouse Cursor

Disk Op Keys

Alt+[Char]Find [Char]
Alt+ArrowsUp/Down in Dir
Numpad *Read Sample Dir
Numpad /Read Module Dir
Shift+Numpad *Save Sample
Shift+Numpad /Save Module
Ctrl+Numpad *Delete Sample
Ctrl+Numpad /Delete Module

Hexadecimal to Decimal Conversion


The Note Representation

Example 1: C-2 02 C40

C-2: Note C, octave 2
02: Sample no. 02
C40: Special Effect C with data 40

Example 2: D#1 1F D16

C-2: Note D#, octave 1
02: Sample no. 1F
D16: Special Effect D with data 16

Special Effects

0xyArpeggioNote pitch quickly alternates between written note pitch, written note pitch + x, and written note pitch + y
1xxPortamento UpPitch slides up with speed xx
2xxPortamento DownPitch slides down with speed xx
3xxTone PortamentoPitch slides from previous note to written note with speed xx
4xyVibratoVibrato (pitch modulation) with speed x and depth y
5xyPortamento + Volume SlideCurrent Tone Portamento effect continues while volume slides up with speed x or slides down with speed y
6xyVibrato + Volume SlideCurrent Vibrato effect continues while volume slides up with speed x or slides down with speed y
9xxSample OffsetSample is played starting from offset position. New position is xx if sample is less than $100 long, xx0 if sample is $100 to $1000 long, xx00 if sample is $1000 to $10000 long, etc
AxyVolume SlideVolume slides up with speed x or slides down with speed y
BxxPosition JumpJump to position in song xx
CxxSet VolumeSet volume to xx. Max volume is $40
DxxPattern BreakJumps to row xx of next pattern
E0xFilter On/OffSets filter on/off status to x. x can be 0 (off) or 1 (on) only.
FxxSet SpeedSets speed to xx. A lower value for xx means a faster speed


I copied much of the information in this manual from DigiStudio's in-built help. The extra information about the special effects is taken from the OpenMPT wiki. The rest was all by me (ant1). I wrote this manual on August 31st/September 1st 2012. I hope you find this useful, whoever you are!